30 Days of Node.js – Day 6

Arrays are important to store information. But how to add, edit, sort, filter and remove entries within arrays. Well, array methods have been the topic of today’s lesson of the 30-day Node.js challenge. The results of today’s lesson can be found on https://github.com/nielslange/30-days-of-node-js/tree/master/Day%2006%20-%20Array%20methods. References: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array

30 Days of Node.js – Day 5

Today’s lesson was about error handling in Node.js. I’ve learned how to propagate errors as well as how to define error callback functions. I also learned that try & catch statements cannot be used within asynchronous functions. Today’s code can be found on https://github.com/nielslange/30-days-of-node-js/tree/master/Day%2005%20-%20All%20about%20errors. References: https://nodejs.org/api/errors.html https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Statements/try…catch

30 Days of Node.js – Day 4

Day 4 of the 30 Days of Node.js challenge was about the console object and its different methods. Until now, I was only using console.log(…) to display data in the console. Today, I’ve learned that by using console.log(…), console.info(…), console.warn(…) and console.error(…) I can control how the error message will appear within the browser’s console. […]

30 Days of Node.js – Day 3

Today’s lesson was about regular expressions. I do have to admit that regular expressions are definitely one of my weaknesses. Every time I think “Yes, now I got it!” and run a test against my pattern, it fails. It’s definitely something I need to learn deeply in the future. But for now, I’m happy I […]

30 Days of Node.js – Day 2

Yesterday, I started the 30 Days of Node.js challenge. While yesterdays lesson was about servers and how to display various formats, such as strings, JSON files, HTML files, etc., today’s lesson was about the file system such as reading, writing and deleting files. Today’s code snippets can be found on https://github.com/nielslange/30-days-of-node-js/tree/master/Day%2002%20-%20File%20System.

Let the (CSS) games begin!

gamification | ˌɡeɪmɪfɪˈkeɪʃ(ə)n | noun [mass noun]  the application of typical elements of game playing (e.g. point scoring, competition with others, rules of play) to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service: gamification is exciting because it promises to make the hard stuff in life fun. Apple Dictionary I’m not […]